views.py 6.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221
  1. import json
  2. import logging
  3. from celery import states
  4. from django.core.cache import cache
  5. from django.conf import settings
  6. from django.contrib.auth.decorators import login_required
  7. from django.contrib.auth.mixins import LoginRequiredMixin
  8. from django.db.models import Avg, Count, F
  9. from django.http import HttpResponse
  10. from django.views.generic import DetailView, ListView
  11. from django.views.generic.list import MultipleObjectMixin
  12. from django_celery_results.models import TaskResult
  13. from games.tasks import update_roms
  14. from .models import Developer, Game, GameCollection, GameSystem, Genre, Publisher
  15. logger = logging.Logger(__name__)
  16. IN_PROGRESS_STATES = [states.PENDING, states.STARTED, states.RETRY]
  17. class RecentGameList(LoginRequiredMixin, ListView):
  18. model = Game
  19. paginate_by = 12
  20. queryset = Game.objects.order_by("-created")[:64]
  21. def get_context_data(self, **kwargs):
  22. cached_game_id = cache.get("todays_game_id", None)
  23. if not cached_game_id:
  24. todays_game = Game.objects.filter(rating__gte=0.7).order_by("?").first()
  25. cache.set("todays_game_id", todays_game.id, settings.FEATURED_GAME_DURATION)
  26. else:
  27. todays_game = Game.objects.get(id=cached_game_id)
  28. return super(RecentGameList, self).get_context_data(
  29. todays_game=todays_game,
  30. **kwargs,
  31. )
  32. class LibraryGameList(ListView, LoginRequiredMixin):
  33. template_name = "games/game_library_list.html"
  34. model = Game
  35. paginate_by = 200
  36. def get_context_data(self, **kwargs):
  37. game_system_slug = self.request.GET.get("game_system")
  38. order_by = self.request.GET.get("order_by", "name")
  39. if order_by[0] == "-":
  40. order_by = order_by[1:]
  41. object_list = Game.objects.order_by(F(order_by).desc(nulls_last=True))
  42. else:
  43. object_list = Game.objects.order_by(F(order_by).asc(nulls_last=True))
  44. if game_system_slug:
  45. object_list = object_list.filter(
  46. game_system__retropie_slug=game_system_slug
  47. )
  48. context = super(LibraryGameList, self).get_context_data(
  49. object_list=object_list, **kwargs
  50. )
  51. return context
  52. class FilterableBaseListView(ListView, LoginRequiredMixin):
  53. def get_queryset(self, **kwargs):
  54. order_by = self.request.GET.get("order_by", "name")
  55. queryset = super().get_queryset(**kwargs)
  56. queryset = queryset.annotate(num_games=Count("game")).annotate(
  57. rating=Avg("game__rating")
  58. )
  59. if order_by[0] == "-":
  60. order_by = order_by[1:]
  61. queryset = queryset.order_by(F(order_by).desc(nulls_last=True))
  62. else:
  63. queryset = queryset.order_by(F(order_by).asc(nulls_last=True))
  64. return queryset
  65. class PublisherList(FilterableBaseListView):
  66. model = Publisher
  67. class DeveloperList(FilterableBaseListView):
  68. model = Developer
  69. class GenreList(FilterableBaseListView):
  70. model = Genre
  71. class GameDetail(DetailView, LoginRequiredMixin):
  72. model = Game
  73. class GamePlayDetail(DetailView, LoginRequiredMixin):
  74. template_name = "games/game_play_detail.html"
  75. model = Game
  76. class GameSystemList(ListView, LoginRequiredMixin):
  77. model = GameSystem
  78. class GameSystemDetail(DetailView, MultipleObjectMixin, LoginRequiredMixin):
  79. model = GameSystem
  80. paginate_by = 20
  81. def get_context_data(self, **kwargs):
  82. object_list = Game.objects.filter(game_system=self.get_object())
  83. context = super(GameSystemDetail, self).get_context_data(
  84. object_list=object_list, **kwargs
  85. )
  86. return context
  87. class GenreDetail(DetailView, MultipleObjectMixin, LoginRequiredMixin):
  88. model = Genre
  89. paginate_by = 20
  90. def get_context_data(self, **kwargs):
  91. object_list = Game.objects.filter(genre=self.get_object())
  92. context = super(GenreDetail, self).get_context_data(
  93. object_list=object_list, **kwargs
  94. )
  95. return context
  96. class PublisherDetail(DetailView, MultipleObjectMixin, LoginRequiredMixin):
  97. model = Publisher
  98. paginate_by = 20
  99. def get_context_data(self, **kwargs):
  100. object_list = Game.objects.filter(publisher=self.get_object())
  101. context = super(PublisherDetail, self).get_context_data(
  102. object_list=object_list, **kwargs
  103. )
  104. return context
  105. class DeveloperDetail(DetailView, MultipleObjectMixin, LoginRequiredMixin):
  106. model = Developer
  107. paginate_by = 20
  108. def get_context_data(self, **kwargs):
  109. object_list = Game.objects.filter(developer=self.get_object())
  110. context = super(DeveloperDetail, self).get_context_data(
  111. object_list=object_list, **kwargs
  112. )
  113. return context
  114. class GameCollectionList(ListView, LoginRequiredMixin):
  115. model = GameCollection
  116. class GameCollectionDetail(DetailView, LoginRequiredMixin):
  117. model = GameCollection
  118. def get_context_data(self, **kwargs):
  119. collection = self.get_object()
  120. order_by = self.request.GET.get("order_by", "release_date")
  121. object_list = collection.games.all()
  122. if order_by[0] == "-":
  123. order_by = order_by[1:]
  124. object_list = object_list.order_by(F(order_by).desc(nulls_last=True))
  125. else:
  126. object_list = object_list.order_by(F(order_by).asc(nulls_last=True))
  127. context = super(GameCollectionDetail, self).get_context_data(
  128. object_list=object_list, **kwargs
  129. )
  130. return context
  131. @login_required
  132. def trigger_rom_update(request):
  133. full_scan = request.GET.get("full_scan", False)
  134. if full_scan == "true":
  135. full_scan = True
  136. game_systems = request.GET.getlist("game_systems")
  137. if not game_systems:
  138. game_systems = list(settings.GAME_SYSTEM_DEFAULTS.keys())
  139. try:
  140. update_roms.delay(game_systems, full_scan=full_scan)
  141. except FileNotFoundError:
  142. return HttpResponse(
  143. json.dumps({"success": False, "msg": "Skyscraper is not installed"}),
  144. status=400,
  145. content_type="application/json",
  146. )
  147. return HttpResponse(
  148. json.dumps({"success": True, "msg": "Library scan started"}),
  149. status=200,
  150. content_type="application/json",
  151. )
  152. @login_required
  153. def library_update_status(request):
  154. update_task = TaskResult.objects.filter(
  155. task_name="games.tasks.update_roms",
  156. status__in=IN_PROGRESS_STATES,
  157. ).first()
  158. if not update_task:
  159. state = states.SUCCESS
  160. else:
  161. state = update_task.status
  162. return HttpResponse(
  163. json.dumps({"state": state}),
  164. status=200,
  165. content_type="application/json",
  166. )