import os import xml.etree.ElementTree as ET from dateutil import parser from django.conf import settings from .models import Developer, Game, GameSystem, Genre, Publisher US_STRINGS = ["(u)", "(usa)", "(us)"] JP_STRINGS = ["(j)", "japan", "jp"] EU_STRINGS = ["(e)", "eur", "europe", "pal"] def update_media_root_for_import(file_path): """Given a file path, re-write it for our app MEDIA_ROOT""" split_path = file_path.split("/") file_name = split_path[-1] game_system_slug = split_path[-2] return os.path.join(settings.ROMS_DIR, game_system_slug, file_name) def import_gamelist_file_to_db_for_system(game_system_slug, file_path=None): imported_games = [] if not file_path: file_path = os.path.join(settings.ROMS_DIR, game_system_slug, "gamelist.xml") gamelist = ET.parse(file_path) game_system = GameSystem.objects.get(retropie_slug=game_system_slug) games = gamelist.findall("game") for game in games: name = game.find("name").text english_patched = "patched" in name.lower() undub = "undub" in name.lower() hack = "hack" in name.lower() region = None if any(us in name.lower() for us in US_STRINGS): region = Game.Region.US.name if any(jp in name.lower() for jp in JP_STRINGS): region = Game.Region.JP.name if any(eu in name.lower() for eu in EU_STRINGS): region = Game.Region.EU.name release_date_str = game.find("releasedate").text developer_str = game.find("developer").text publisher_str = game.find("publisher").text genres_str = game.find("genre").text rating_str = game.find("rating").text players_str = "1" if game.find("players"): players_str = game.find("players").text try: kid_game = game.find("kidgame").text == "true" except AttributeError: kid_game = False genre_list = [] if genres_str: genre_str_list = genres_str.split(", ") for genre_str in genre_str_list: genre, _created = Genre.objects.get_or_create(name=genre_str) genre_list.append(genre) players = int(players_str) if players_str else 1 rating = float(rating_str) if rating_str else None publisher = None if publisher_str: publisher, _created = Publisher.objects.get_or_create(name=publisher_str) developer = None if developer_str: developer, _created = Developer.objects.get_or_create(name=developer_str) release_date = parser.parse(release_date_str) if release_date_str else None screenshot_path = game.find("image").text rom_path = game.find("path").text video_path = game.find("video").text marquee_path = game.find("marquee").text description = game.find("desc").text obj, created = Game.objects.get_or_create(name=name) obj.game_system = game_system obj.developer = developer obj.publisher = publisher obj.players = players obj.description = description obj.release_date = release_date obj.rating = rating obj.genre.set(genre_list) obj.screenshot = screenshot_path obj.rom_file = rom_path obj.video = video_path obj.marquee = marquee_path obj.kid_game = kid_game obj.english_patched = english_patched obj.hack = hack obj.undub = undub obj.region = region obj.save() imported_games.append(game) return imported_games def export_gamelist_file_to_path_for_system(game_system_slug, file_path=None): exported_games = [] game_system = GameSystem.objects.get(retropie_slug=game_system_slug) if not file_path: file_path = f"/tmp/{game_system_slug}-gamelist.xml" # file_path = os.path.join(settings.ROMS_DIR, game_system_slug, "gamelist.xml") root = ET.Element("gameList") tree = ET.ElementTree(root) tree.write("filename.xml") games = Game.objects.filter(game_system=game_system) for game in games: game_node = ET.SubElement(root, "game") genre_str = ", ".join(game.genre.all().values_list("name", flat=True)) release_date_str = "" if game.release_date: release_date_str = game.release_date.strftime("%Y%m%dT00000") ET.SubElement(game_node, "path").text = ( game.rom_file.path if game.rom_file else "" ) ET.SubElement(game_node, "name").text = game.name ET.SubElement(game_node, "thumbnail").text = "" ET.SubElement(game_node, "image").text = ( game.screenshot.path if game.screenshot else "" ) ET.SubElement(game_node, "marquee").text = ( game.marquee.path if game.marquee else "" ) ET.SubElement(game_node, "video").text = game.video.path if game.video else "" ET.SubElement(game_node, "rating").text = str(game.rating) ET.SubElement(game_node, "desc").text = game.description ET.SubElement(game_node, "releasedate").text = release_date_str ET.SubElement(game_node, "developer").text = str(game.developer) ET.SubElement(game_node, "publisher").text = str(game.publisher) ET.SubElement(game_node, "genre").text = genre_str ET.SubElement(game_node, "players").text = str(game.players) if game.kid_game: ET.SubElement(game_node, "kidgame").text = "true" exported_games.append(game) tree = ET.ElementTree(root) tree.write(file_path, xml_declaration=True, encoding="utf-8") return exported_games