- # Shadow
- shadow = false;
- inactive-opacity = 0.9;
- inactive-dim = 0.0;
- frame-opacity = 0.7;
- inactive-opacity-override = true;
- blur-background = true;
- blur-background-frame = true;
- fading = true;
- fade-in-step = 0.1;
- fade-out-step = 0.1;
- backend = "glx";
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