################################# # GLX backend ################################# backend = "xrender"; vsync = false; xrender-sync-fence = "true"; glx-swap-method = -1; ################################# # Shadows ################################# shadow = false; shadow-radius = 5; shadow-offset-x = -5; shadow-offset-y = -5; shadow-opacity = 0.2; shadow-ignore-shaped = false; ################################# # Opacity ################################# inactive-opacity = 0.2; active-opacity = 1; frame-opacity = 0.8; inactive-opacity-override = false; blur-background = true; blur-background-frame = true; blur-background-fixed = true; blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ]; blur-kern = "3x3box"; blur-method = "kawase"; blur-strength = 10; opacity-rule = [ "90:class_g = 'Alacritty'", "class_g = 'firefox' && argb" ]; ################################# # Fading ################################# fading = true;